Wednesday, February 27, 2008

Virtual Console Monday: 2/25/08

It was another Monday and yet again we get our weekly fill of VC games from our friends at Nintendo. This week we get two games instead of the usual three. Well latley its actually been two, but you know what I mean...

This week we got Kirby 64: The Crystal Shards and Psychosis

Now from what I know, Kirby 64 is a GREAT game. I own it for the 64 and STRONGLY recommend it if you have not played it. I did a review on it a while ago, and I'll post that here. It is worth the 10 dollars. As for Psychosis I have never heard of it or played it. Here is a description for each from the Nintendo site.

Kirby 64: The Crystal Shards

Kirby's first 3-D adventure is also his Nintendo 64 debut, and it finds the always-versatile hero battling a new enemy called Dark Matter. Dark Matter is after a distant land's powerful crystal, but a young fairy named Ribbon attempts to save it by escaping with the gem to Dream Land. Now the crystal has been broken, and it's scattered around the world. Take control of Kirby and help him journey across six worlds, battling a wide variety of enemies and challenging bosses, as he tries to collect all 100 pieces of the shattered crystal. Along the way, you'll use Kirby's trademark copying ability to use enemies' strengths against them. Not only that, but try combining any two abilities to create a brand-new one that is usually stronger than the original. Throw in three exciting multiplayer minigames, and you've got a package of which even King Dedede would be proud. Fans of Kirby and action games with bright, colorful graphics should vacuum this one up.



My review for Kirby 64: The Crystal Shards

Psychosis

This is a side-scrolling shooter played in a world created from the mind of a twisted demon. Your soul has suddenly wandered into that evil world that exists in every person's heart. The only way out is to blast your way past the grotesque creatures that block your path in five "causes" (stages). You must face the dangers of this psychedelic world by making full use of three shot types and the satellite option. With power-ups, you can change your shots to a wide-coverage beam, a satellite-generated laser and more. Each shot type can be powered up to three levels. You can also block enemy fire by rotating the satellites to a desired position. How you use these features will be the key to successfully escaping this strange and surreal world.


Source: us.wii.com

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