Saturday, February 16, 2008

Preview: Lost Planet PS3 Gets all the Goodies


Well you can expect my reaction. Before I begin this post you must know that I am obsessed with Lost Planet. I have the game for 360 and its great. Ok, now time to begin.

PS3 OWNERS GET ALL THE EXTRA XBOX DOWNLOADABLE MAPS FOR FREE WITH THE DISC, AS WELL AS THE PC BONUS MISSIONS AND CHARACTERS AS WELL AS LUKA AND HER OWN MISSIONS! AHHHHHHHHHHHHH!

Ok time for the real preview. If you purchase Lost Planet for the PS3 you get all what I mentioned above. Nice. But the thing is it takes up 5GB of space. Dang. Yeah, probably because of all the bonus stuff. But still its Lost Planet so its worth it. Heres a bit of 1up's preview of the game.


Now that the long-awaited PS3 version is nearing release (at a notably lower price point than usual PS3 releases: $40), we decided it would be a good time to investigate what this latest version has to offer, as well as discern whatever aesthetic differences the PS3 version might offer.

First up, the easy stuff. You could say that Lost Planet PS3 is an extreme value if you consider that all of the online maps, many of which were paid downloadable content on Xbox 360, are included on the disc from the get-go. Plus, the PS3 version has the additional playable characters found in the PC version -- namely Frank West from Dead Rising and Mega Man (although it's really Frank West in the Dead Rising Mega Man outfit) -- as well as brand-new playable character Luka, who previously only figured into the game's cut-scenes and storyline. Luka has missions of her own, much like Ada Wong's excursions in Resident Evil 4. Luka, it must be said, would make for a good heroine in future iterations of Lost Planet, should Capcom not renew its contract with Korean star Lee Byung-Hun.

Aside from those PS3-specific additions, the game is by and large the same games as its Xbox 360 counterpart, featuring the same 'zoom' and 'wide' camera configurations, with the zoom view bringing the camera in a little closer to the main character. Its placement is more central to the screen, though, as opposed to the character being more on the left part of the screen like Leon Kennedy's view in Resident Evil 4.

There are downsides to this largess, though, which mostly look to come in the form of a less stable framerate and lower texture quality than the Xbox 360 release. Another issue is how the PS3 controller's analog response feels compared to that of the 360 controller. Aiming is a lot trickier, as the lack of resistance on the SixAxis thumbsticks leads to too-sensitive controls. An auto-targeting option somewhat alleviates targeting troubles, but removes the ability to independently target things like explosive oil drums if they're in the vicinity of moving targets.


All I gotta say is they better make more downloadable content for the 360 version....

Source: 1up.com

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